Matt Lucas // Game Dev

Creative Works, Powered by Technical Curiosity

I’m a game developer working out of the Pacific Northwest. Over the past two decades I have contributed to a dozen shipped titles across console and PC – including Evil Dead: Regeneration, SWAT 3: Elite Edition, BattleTech, Lamplighters League, and Project Spark. My work primarily centers around being a generalist helping with anything from 3D level creation, design, pipelines, and tooling, with increasing responsibility for leading the vision for those spaces.

I'm proficient in a range of industry-standard tools, including Blender for 3D modeling, Krita, GIMP and Inkscape for image editing, Python and Bash for scripting. I continue to explore new concepts and ideas via personal projects and experimentation, some of which can be found here on this site.

Thanks for taking the time to look at my work. I'm always open to discussing interesting projects.

-Matt

Unannounced

Unannounced Studio // Senior Tech Artist / Generalist

Over the last year I have been working at an unannounced indie studio on a new game project. Both the project and the studio are still unannounced so I can not publicly post any images or video of the work I did, however I am allowed to show these examples in a private interview process.

The Lamplighters League

Harebrained Schemes // Environment Art Lead

BattleTech

Harebrained Schemes // Environment Art Lead

Necropolis

Harebrained Schemes // Environment Art Lead

Project Spark

Microsoft // Level Artist - Contract

More Games

Sierra Online / Boss Games / Cranky Pants / Zipper Interactive // Senior Level Artist

M.A.G, Socom 4, Unit 13, Swat3: Elite Edition, Evil Dead: Regeneration and other past game images coming soon.